Reference
Ammunition
The Iron Nest fires nine shell types. Each has its own damage, blast radius, dispersion and powder-charge range table. Pick a shell for full ballistics.

Armor-Piercing (AP)AP
Get 1 hardened bunker-piercing small burst shell
- Damage
- 2
- Blast
- 0.15
- Max range
- 30

Empty (EMPTY)EMPT
Empty practice shell; no payload.
- Damage
- 1
- Blast
- 1
- Max range
- 30

High-Capacity HE (HCHE)HCHE
Get 1 high-capacity bursting charge shell
- Damage
- 1
- Blast
- 0.55
- Max range
- 30

High-Explosive (HE)HE
Get 1 high-explosive fragmentation shell
- Damage
- 1
- Blast
- 0.25
- Max range
- 30

Phosgene Gas (PGAS)PGAS
Phosgene gas shell; saturates an area with lethal gas.
- Damage
- 1
- Blast
- 0.75
- Max range
- 30

Pyro / Incendiary (PYRO)PYRO
Incendiary pyrotechnic shell; sets a wide area alight.
- Damage
- 0
- Blast
- 1
- Max range
- 30

Smoke (SMK)SMK
Get 1 white phosphorus smoke shell
- Damage
- 1
- Blast
- 1
- Max range
- 30

Star / Illumination (STAR)STAR
Get 1 illumination star shell
- Damage
- 0
- Blast
- 0.2
- Max range
- 30

Tear Gas (TGAS)TGAS
Tear gas shell; suppresses and disperses infantry over a wide area.
- Damage
- 1
- Blast
- 1
- Max range
- 30