Iron Nest DB
All ammo
CYAN Shell

CYAN Shell

CYAN

Cyanogen gas shell. Lethal to units in the open. Fortified units unaffected.

Stats
Damage1
Base speed0.7
Impact radius0.75
Projectiles1
H. dispersion0
V. dispersion0
Max powder charge6
Default charge3
Requisition cost28 requisition
Powder charge → range
ChargeMinMaxSpeed ×
1050.30
20100.44
30150.58
40200.72
50250.86
60301.00

The powder-charge range table is identical for every shell — charge sets distance, not the payload. What changes between shells is the damage and blast below.

Work out the firing solution for CYAN at any range.

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How CYAN compares
Damage
AP(Armour — minimal burst)
2
APHE(Armour — medium burst)
2
ATMC(Experimental fissile core)
2
CLMN(Cluster — six HE bomblets)
1
CYAN(Gas — lethal in the open)
1
DRIL(Practice — inert)
1
EQKE(Armour — delayed subterranean)
2
FLCH(Flechette — infantry only)
1
HCHE(Heavy blast)
1
HE(Fragmentation)
1
INCN(Incendiary — medium radius)
1
LE(Low-grade explosive)
1
PLCM(Cluster — parachute-delayed)
1
PHGN(Gas — choking, units flee)
1
PRPG(Propaganda — suppression)
1
SMK(Smoke screen)
1
STAR(Illumination)
0
TEAR(Gas — suppress and reveal)
0
THRM(Incendiary — large radius)
1
WP(White phosphorus)
0
EMPT(Practice — no payload)
1
Blast radius
AP(Armour — minimal burst)
0.15
APHE(Armour — medium burst)
0.25
ATMC(Experimental fissile core)
3
CLMN(Cluster — six HE bomblets)
0.5
CYAN(Gas — lethal in the open)
0.75
DRIL(Practice — inert)
0.07
EQKE(Armour — delayed subterranean)
0.55
FLCH(Flechette — infantry only)
0.62
HCHE(Heavy blast)
0.55
HE(Fragmentation)
0.25
INCN(Incendiary — medium radius)
0.25
LE(Low-grade explosive)
0.15
PLCM(Cluster — parachute-delayed)
0.15
PHGN(Gas — choking, units flee)
0.62
PRPG(Propaganda — suppression)
0.5
SMK(Smoke screen)
1
STAR(Illumination)
0.5
TEAR(Gas — suppress and reveal)
0.75
THRM(Incendiary — large radius)
0.35
WP(White phosphorus)
0.75
EMPT(Practice — no payload)
1