Iron Nest DB

Tool

Shell loadout picker

Every shell shares the same range table, so the choice is all about effect and blast radius. Tell it what you're shooting and it picks the round — or compare all nine side by side.

What are you shooting?

Hardened or armored targets (bunkers, the palace, armored units) shrug off blast. You need penetration on a precise point.

Your pick
AP Shell
AP Shell

Only round with damage above 1 and a pinpoint blast — built for bunkers and armor.

blast 0.15 · dmg 2

All 21 shells — blast radius to scale
ShellBlastDamageDisp. H/VRadius (to scale)
ATMC Shell
ATMC Shell
ATMC
320/0
SMK Shell
SMK Shell
SMK
110/0
EMPTY Shell
EMPT
110/0
CYAN Shell
CYAN Shell
CYAN
0.7510/0
TEAR Shell
TEAR Shell
TEAR
0.7500/0
WP Shell
WP Shell
WP
0.7500/0
FLCH Shell
FLCH Shell
FLCH
0.6210/0
PHGN Shell
PHGN Shell
PHGN
0.6210/0
EQKE Shell
EQKE Shell
EQKE
0.5520/0
HCHE Shell
HCHE Shell
HCHE
0.5510/0
CLMN Shell
CLMN Shell
CLMN
0.510/0
PRPG Shell
PRPG Shell
PRPG
0.510/0
STAR Shell
STAR Shell
STAR
0.500/0
THRM Shell
THRM Shell
THRM
0.3510/0
APHE Shell
APHE Shell
APHE
0.2520/0
HE Shell
HE Shell
HE
0.2510/0
INCN Shell
INCN Shell
INCN
0.2510/0
AP Shell
AP Shell
AP
0.1520/0
LE Shell
LE Shell
LE
0.1510/0
PCLM Shell
PCLM Shell
PLCM
0.1510/0
DRIL Shell
DRIL Shell
DRIL
0.0710/0

Damage is the raw value from the shell data; AP is the only round with a damage value above 1 and the smallest blast, making it the armor-cracker. The wide-radius rounds (smoke, gas, pyro) trade direct damage for area effect.