Iron Nest DB

Reference

Mutators

Run modifiers you pick before a mission — aerial correction tiers, hostile artillery counts, counter-battery timer length and tutorial overlays.

Aerial direction

Bearing correction precision on aerial spotting readouts. Higher tiers give tighter bearing information.

TierMutatorAvailable on
T1
Aerial Direction T1

Effects the precision of the Aerial Direction, i.e. Bearing correction information

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T2
Aerial Direction T2

Effects the precision of the Aerial Direction, i.e. Bearing correction information

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T3
Aerial Direction T3

Effects the precision of the Aerial Direction, i.e. Bearing correction information

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T4
Aerial Direction T4

Effects the precision of the Aerial Direction, i.e. Bearing correction information

T5
Aerial Direction T5

Effects the precision of the Aerial Direction, i.e. Bearing correction information

T6
Aerial Direction T6

Effects the precision of the Aerial Direction, i.e. Bearing correction information

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Aerial distance

Distance correction precision on aerial spotting readouts. Higher tiers give tighter range information.

TierMutatorAvailable on
T1
Aerial Distance T1

Effects the precision of the Aerial Distance correction information

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T2
Aerial Distance T2

Effects the precision of the Aerial Distance correction information

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T3
Aerial Distance T3

Effects the precision of the Aerial Distance correction information

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T4
Aerial Distance T4

Effects the precision of the Aerial Distance correction information

T5
Aerial Distance T5

Effects the precision of the Aerial Distance correction information

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T6
Aerial Distance T6

Effects the precision of the Aerial Distance correction information

Enemy artillery

How many hostile artillery pieces are present during counter-battery play.

TierMutatorAvailable on
1
Enemy Artillery 1

determins how many hostile artillery are present

2
Enemy Artillery 2

determins how many hostile artillery are present

3
Enemy Artillery 3

determins how many hostile artillery are present

Counter-battery timer

How long before hostile counter-battery fire begins. Named by timer length in the asset.

TierMutatorAvailable on
10m
Counter Battery Timer 10m

determins how many hostile artillery are present

15m
Counter Battery Timer 15m

determins how many hostile artillery are present

Tutorial

Shows tutorial cutaway overlays on the turret rig.

TierMutatorAvailable on
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Tutorial Cutaways

Tutorial Cutaways