Reference
Mutators
Run modifiers you pick before a mission — aerial correction tiers, hostile artillery counts, counter-battery timer length and tutorial overlays.
Aerial direction
Bearing correction precision on aerial spotting readouts. Higher tiers give tighter bearing information.
| Tier | Mutator | Available on |
|---|---|---|
| T1 | Aerial Direction T1 Effects the precision of the Aerial Direction, i.e. Bearing correction information | — |
| T2 | Aerial Direction T2 Effects the precision of the Aerial Direction, i.e. Bearing correction information | — |
| T3 | Aerial Direction T3 Effects the precision of the Aerial Direction, i.e. Bearing correction information | — |
| T4 | Aerial Direction T4 Effects the precision of the Aerial Direction, i.e. Bearing correction information | |
| T5 | Aerial Direction T5 Effects the precision of the Aerial Direction, i.e. Bearing correction information | |
| T6 | Aerial Direction T6 Effects the precision of the Aerial Direction, i.e. Bearing correction information | — |
Aerial distance
Distance correction precision on aerial spotting readouts. Higher tiers give tighter range information.
| Tier | Mutator | Available on |
|---|---|---|
| T1 | Aerial Distance T1 Effects the precision of the Aerial Distance correction information | — |
| T2 | Aerial Distance T2 Effects the precision of the Aerial Distance correction information | — |
| T3 | Aerial Distance T3 Effects the precision of the Aerial Distance correction information | — |
| T4 | Aerial Distance T4 Effects the precision of the Aerial Distance correction information | |
| T5 | Aerial Distance T5 Effects the precision of the Aerial Distance correction information | — |
| T6 | Aerial Distance T6 Effects the precision of the Aerial Distance correction information |
Enemy artillery
How many hostile artillery pieces are present during counter-battery play.
| Tier | Mutator | Available on |
|---|---|---|
| 1 | Enemy Artillery 1 determins how many hostile artillery are present | |
| 2 | Enemy Artillery 2 determins how many hostile artillery are present | |
| 3 | Enemy Artillery 3 determins how many hostile artillery are present |
Counter-battery timer
How long before hostile counter-battery fire begins. Named by timer length in the asset.
| Tier | Mutator | Available on |
|---|---|---|
| 10m | Counter Battery Timer 10m determins how many hostile artillery are present | |
| 15m | Counter Battery Timer 15m determins how many hostile artillery are present |
Tutorial
Shows tutorial cutaway overlays on the turret rig.
| Tier | Mutator | Available on |
|---|---|---|
| — | Tutorial Cutaways Tutorial Cutaways |