Iron Nest DB
All missions

Operation 4

Counter-Battery

Enemy forces have deployed artillery across the river in response to recent operations. This was anticipated. Iron Nest has been cleared for active engagement under direct fire conditions for the first time.

Campaign4 entities · 0 armored

Requisition

500

Powder charges

0

Medal slots

4

Punchcards unlocked

1

Ciudad Real tactical map

Map

Ciudad Real

Castile-La Mancha, central Spain

0%
Ciudad Real tactical map

6 sectors

Stuck on Counter-Battery? Read the full walkthrough

Triangulating the batteries, beating the timer, and the Counter-Battery Commendation medal.

Recommended loadout

Every target here is soft. HE shells alone will clear the board.

Enemy roster

Priority targets are marked with armor or threat stars — clear those before mopping up soft entities.

Rewards
Shell grants0
Punchcard grants0
RequisitionYes

Counts are reward events fired on completion.

Commendations on offer

Salvo Commendation

Destroyed three targets in rapid succession.

Goldbest three-kill window (seconds) ≥ 10

Counter-Battery Commendation

Eliminated all enemy counter-batterys with the time to spare.

Goldcounter-battery time remaining ≥ 260

Austere Service Medal

Completed the mission requisitioning only the minimum assets necessary.

Goldrequisition points spent ≤ 30

No Quarter Cross

Eliminated all enemy units in the operational sector.

Goldenemy kills ≥ 9

Bronze and silver thresholds for each are on the medals reference.

Requisition per kill
Destroy an unstarred enemy that is not a mission target
+5 requisition
Destroy an unstarred target
+5 requisition
Destroy an unstarred ally that is not a mission target
−10 requisition
Destroy a 1★ non-allied target
+25 requisition
Destroy a 2★ non-allied target
+50 requisition
Destroy a 3★ non-allied target
+75 requisition
Destroy a 4★ non-allied target
+100 requisition
Destroy a 5★ non-allied target
+125 requisition
Punchcards unlocked
Mutators in play
  • Aerial Distance T5Effects the precision of the Aerial Distance correction information
  • Aerial Distance T6Effects the precision of the Aerial Distance correction information
Briefing & in-mission comms
  • High Command to Iron Nest: Secondary counter-battery assets destroyed. . [REMAINING <enemy>] hostile units remain across the river. No further threats are anticipated. High Command is confident. . Glory to Castile! ! ! - - -
  • High Command to Iron Nest: Counter-battery assets destroyed. . [REMAINING <enemy>] hostile units remain across the river. Consolidate the sector. Destroy remaining elements and stand by. . Glory to Castile! ! ! - - -
  • Additional Requisition points granted. - - -
  • Initial Field Intelligence. . . . [POINT <EnemyArtillery1>]: Bearing [BEARING <AllySpotter1> <EnemyArtillery1>]° from [POINT <AllySpotter1>] Bearing [BEARING <AllySpotter2> <EnemyArtillery1>]° from [POINT <AllySpotter2>] . [POINT <EnemyArtillery2>]: Bearing [BEARING <AllySpotter1> <EnemyArtillery2>]° from [POINT <AllySpotter1>] Bearing [BEARING <AllySpotter3> <EnemyArtillery2>]° from [POINT <AllySpotter3>] . [POINT <EnemyArtillery3>]: Distance [DIST <AllySpotter3> <EnemyArtillery3>] from [POINT <AllySpotter3>] Distance [DIST <AllySpotter1> <EnemyArtillery3>] from [POINT <AllySpotter1>] . BE PREPARED: Counter-battery timer will commence once your <u>first shell lands.</u> - - -
  • [POINT <{ID}>] destroyed. CBT extended. - - -
  • High Command to Iron Nest: The operation has entered its active phase. . NOTE: Restore <u>Master Power Switch</u> to ON before proceeding. . Enemy forces have deployed artillery across the river in response to recent activity. This was anticipated. . Prioritize elimination of all identified <u>Artillery</u> assets. Destroy what remains in detail. . BE PREPARED: Counter-battery timer will commence once <u>first shell lands.</u> . IRON NEST - [GRID <turret>] . OBSERVATION ASSETS: [POINT <AllySpotter1>] - [GRID <AllySpotter1>] [POINT <AllySpotter2>] - [GRID <AllySpotter2>] [POINT <AllySpotter3>] - [GRID <AllySpotter3>] . Glory to Castile! ! ! - - -
  • COUNTER-BATTERY COUNTER-BATTERY COUNTER-BATTERY . IRON NEST IS BEING RANGED. LOCATION OF HOSTILE ASSET LOCATIONS UNKNOWN. . COUNTER BATTERTY TIMER ACTIVE. - - -
  • COUNTER-BATTERY COUNTER-BATTERY COUNTER-BATTERY . ADDITIONAL COUNTER-BATTERY ASSETS HAVE COMMENCED RANGING. . Forward observers report no actionable fix on hostile battery positions. Assets deployed recently, <u>prior reconnaissance is not reliable.</u> . NOTE: Recon plane requisition card remains active. Star shell ordnance is authorised. . Locate and destroy all active artillery before Iron Nest is bracketed. - - -
  • High Command to Iron Nest: COUNTER-BATTERY COUNTER-BATTERY COUNTER-BATTERY . Destroy all remaining artillery before they range on you. . Glory to Castile! ! ! - - -
  • . . . . . . High Command to Iron Nest: All hostile assets destroyed. Well executed. . Sector is clear. Iron Nest is to stand down. . Glory to Castile! ! ! - - -

requisition points.