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EMERGENCY MOVE !
MovementMoveZoneImmediately reposition to an unknown location, pause CBT and adds 120 seconds
Card stats
Cost35 requisition
Uses per mission1
Auto-ejectNo
Graph extractedYes
What you set on the card
No player inputs — the effect runs as soon as the card is fed.
Effect sequence
- 1.Emergency jump to a random Allied location within 2–4 km
- 2.Pause the counter-battery timer
- 3.Add 120s to the counter-battery timer
- 4.Wait 5s (repositioning completes)
In-game teleprinter comms
- ! ! EMERGENCY REPOSITIONING ! ! Iron Nest Repositioning from [GRID <Turret>] to UNKNOWN LOCATION . . .
- Due to your unpredictable repositioning hostile fire directors must recompute your location. +120s to counter battery timer.
- Iron Nest new location somewhere within [REGION <Turret>] . . . - - -